Ready or Not v41630-P2P

Posted February 7, 2024 in PC GAMES, REQUEST ACCEPTED

Ready or Not v41630-P2P

P2P – ONE FTP LINKTORRENT

Los Sueños The LSPD reports a massive upsurge in violent crime across the….

 

ABOUT THE GAME

Los Sueños The LSPD reports a massive upsurge in violent crime across the greater Los Sueños area. Special Weapons and Tactics (SWAT) teams have been dispatched to respond to various scenes involving high-risk hostage situations, active bomb threats, barricaded suspects, and other criminal activities. Citizens are being advised to practice caution when traveling the city or to stay at home.

Title: Ready or Not
Genre: Action
Release Date: 13 Dec, 2023

Support the software developers. BUY IT!
https://store.steampowered.com/app/1144200/Ready_or_Not/

Ready or Not v41630-P2P
Size: 57.7 GB
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ONE FTP LINK

Uploading.........

MEGA

Ready.or.Not.v41630-P2P.rar

1FICHIER

Ready.or.Not.v41630-P2P.rar

PIXELDRAIN

Ready.or.Not.v41630-P2P.rar

GOFILE

Ready.or.Not.v41630-P2P.rar

TURBOBIT

Ready.or.Not.v41630-P2P.rar

HITFILE

Ready.or.Not.v41630-P2P.rar

MULTI LINKS

Ready.or.Not.v41630-P2P.rar

TORRENT

Ready.or.Not.v41630-P2P.Torrent

ANOTHER TORRENT

Ready.or.Not.v41630-P2P.Torrent

ANOTHER TORRENT

Ready.or.Not.v41630-P2P.Torrent

ANOTHER TORRENT

Ready.or.Not.v41630-P2P.Torrent

Enjoy

MINIMUM:

  • Requires a 64-bit processor and operating system
  • OS *: 64-bit Windows 7, Windows 8.1, Windows 10
  • Processor: Intel Core i5-4430 / AMD FX-6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
  • DirectX: Version 11
  • Storage: 60 GB available space

Ready or Not v41630-P2P
1. Extract
2. Play!
Posted by Skidrow

8 Comments

  1. Mr. Denuvo (07 Feb 2024, 10:20)
    Reply

    Return from Core

    https://steamdb.info/patchnotes/13389187/

    Please update to spring update. Thank you.

    • Vreek (07 Feb 2024, 20:55)
      Reply

      off-topic much?

  2. Carlton (07 Feb 2024, 11:20)
    Reply

    Bug Fixes:

    Removed duplicate Beachfront briefing
    Adjusted visibility blockers on Ridgeline, Penthouse, Valley and Importer
    Fixed a bug that soft-locked the game when changing the language outside of the main menu
    Fixed an issue with the loadout/customization menu that caused the game to crash when opened at the last second before the mission starts loading
    Fixed a stack-up error that caused SWAT AI to be unable to move and clear when a door is opened toward them
    Fixed a bug that prevented SWAT AI from autonomously completing all objectives and finishing the mission after the player dies in practice mode
    Fixed an audio trigger in the tutorial that started too soon, resulting in players trying to complete the optiwand task on the wrong door
    Fixed an unintentional interaction that allowed completion of the “Due Process” achievement without using C2
    Fixed an issue that led to unintended AI behaviour, where Suspect AI was reopening fire at their last target after faking a suicide attempt
    Fixed various lighting & art bugs across missions
    Fixed an input error that caused players to stay in crouch position when approaching suspect/civilian or evidence while in crouch position and releasing input during a restrain or evidence animation
    Fixed a customization bug that caused watches under long sleeved shirts to still appear in first person view
    Fixed an issue that brought up the replay menu when pressing the slash button during missions
    Fixed a startup issue that resulted in subtitles being reset to default instead of the one that was set during the previous game session
    Resolved an issue that made weapons appear not to zoom in with the entire scene when ADS zoom is enabled while holding down ADS
    Fixed missing ADS zoom when using the MP5A2 with a holographic sight
    Fixed a bug in which additional taser ammunition was not granted when using an additional taser slot
    Fixed an issue that caused the tablet to get stuck on the screen when opened before a gun is drawn for the first time
    Fixed a bug that sometimes caused the game to crash when the Faction Manager and modded maps tried to interact in the background
    Fixed a bug that squared the headshot damage against players only when the helmet was already destroyed
    Fixed a bug on Gas & Streamer that sometimes made dropped weapons fall through the floor
    Fixed a bug that allowed SWAT AI to kill suspects by shooting them in the head with beanbags
    Fixed a bug that prevented SWAT AI from moving in and clearing through the container doors in the Port auction room
    Fixed an animation bug for the taser that utilized the wrong reload animation while aiming, allowing it to fire again faster than intended
    Fixed an issue that allowed prolonged engagements between suspects and SWAT AI through walls, without requiring line of sight
    Fixed a bug on Club which caused bullets to not go through railings
    Fixed a command issue that caused the “Deploy Shield” command not to work when ordered through team command
    Fixed a bug where the “Open Door” command was not working when a team is stacked up on the same door already
    Fixed a bug that made opening doors look stuttery when spectating someone far away from own corpse
    Fixed a bug that caused Supporter Edition verification codes to not appear anymore in the options menu
    Fixed a bug that allowed killed suspects with destroyed heads to still be restrainable
    Fixed a bug that prevented Trailers from picking up ragdolled suspects & civilians
    Fixed a bug that made SWAT AI unnecessarily avoid player aim during a “Move to” command, causing the command to be interrupted
    Fixed a visual bug that caused snapping to occur when SWAT AI is pulling their NVG down
    Fixed a bug that prevented modded content additions from being discovered by the asset manager
    Removed any related SWAT voicelines that are referring to themselves as the high ground callsign
    Fixed an audio bug that resulted in music not playing for clients in multiplayer
    Fixed ammo types not meant to be accessible by players appearing in the loadout menu
    Fixed an issue that caused the bounce light setting to always appear as disabled
    Various audio fixes across most levels

    Improvements:

    Added a new setting option to “enable/disable” the replay feature. The default setting is set to “disabled”, which also may improve the game’s performance
    Added a new option in the graphics settings to disable Per Object shadows. Disabling this may improve performance. The lowest graphics preset will have this setting disabled by default.
    Added several outstanding VO files for Penthouse
    Added several new icons in the loadout customization menu
    Adjusted reflectiveness of ballistic shield glass, making it easier to see through in most lighting conditions
    Added DLSS “auto” and “ultra quality” options
    Fixed DLSS quality options not being set correctly
    Upgraded DLSS implementation from 3.1.0a to 3.5.2a
    Upgraded FidelityFX Super Resolution 2 from 2.1.2. to 2.2.1
    Added various audio enhancements, improvements and fixes across all available missions

    Balance:

    Revamped the way Suspect AI accuracy is calculated and rebalanced it, resulting in a fairer experience across all levels (Note: changes to the accuracy calculation will break AI mods)
    Adjusted stress system usage on Penthouse and Sins
    Increased maximum surrender time for Suspect AI before considering leaving surrender state to take action (Also prevents suspects from considering leaving surrender state after witnessing another suspect being killed, or while surrounded by multiple SWAT officers)
    Decreased Suspect AI damage when shooting through walls
    Decreased smoke opacity of CS Gas to allow players to see through it more easily
    Slightly increased movement speed of SWAT AI when moving on slopes
    Increased passive stress loss in commander mode
    Decreased stress gained from player death in commander mode
    Decreased Taser magazine count per slot from 4 to 3

    • AlanBot (07 Feb 2024, 17:14)
      Reply

      can play multiplayer ?

  3. larue (07 Feb 2024, 16:22)
    Reply

    there is online or not

    • Joby (08 Feb 2024, 17:44)
      Reply

      I see what you did there

  4. Fast (08 Feb 2024, 8:02)
    Reply

    update only

  5. Mitralyoz9 (16 Feb 2024, 19:36)
    Reply

    What is the password of zip?



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