Pine-CODEX

Posted October 10, 2019 in PC GAMES, REQUEST ACCEPTED

Pine-CODEX

CODEX – ONE FTP LINKTORRENT

An open-world action adventure game set in a simulated world in which….

 

ABOUT THE GAME

An open-world action adventure game set in a simulated world in which humans never reached the top of the food chain.

Title: Pine
Genre: Action, Adventure, Indie, RPG, Simulation
Release Date: 10 Oct, 2019

Support the software developers. BUY IT!
https://store.steampowered.com/app/1042780/Pine/

Pine-CODEX
Size: 2.7 GB
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ONE FTP LINK

Uploading.........

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Pine-CODEX.iso

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Enjoy

MINIMUM:

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 (64-bit)
    • Processor: Quad Core 3.2 Ghz or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 or equivalent
    • Storage: 4 GB available space
    • Additional Notes: Tested with 1080p and lower.

Pine-CODEX
1. Extract
2. Play!
Posted by Skidrow

19 Comments

  1. YourareNotfirst (10 Oct 2019, 13:19)
    Reply

    Nope

  2. Nephelim (10 Oct 2019, 13:48)
    Reply

    Go to test!

  3. Said (10 Oct 2019, 14:09)
    Reply

    Thanks!

  4. youri De Jong (10 Oct 2019, 15:48)
    Reply

    to peacefull for me…

  5. big fan (10 Oct 2019, 16:52)
    Reply

    is it working to someone?

  6. spreaditandwinkit (10 Oct 2019, 17:01)
    Reply

    hum not really thrilled by that one. but thx

  7. Kyojin (10 Oct 2019, 20:08)
    Reply

    More tribal goofy shit? With shitty character designs too. Utter trash.

  8. KyoJintheMegaretard (10 Oct 2019, 21:07)
    Reply

    Who cares about your meaning, stupid otakucunt. Trash? Looking for that? Then look in your head, you botched abortion.

  9. Warwitch (10 Oct 2019, 21:26)
    Reply

    This game is pineful to look at.

  10. Maitreya (10 Oct 2019, 22:03)
    Reply

    Why not…THX CODEX.

  11. Family Guy (10 Oct 2019, 23:15)
    Reply

    Is it full game? would like to get for my family 😀
    {\_/}
    (00)
    / > Thanks CODEX

  12. Bawkbagawk (11 Oct 2019, 14:56)
    Reply

    I watched the first half hour of game play, y’all game snobs are childish. This looks like a decent low impact crafting rpg, The story is compelling. sorry it involves feelings. Most things do, you sociopathic little robots. The graphics are artsy, but well done for the specific art style in question. Not my cup of tea but I am gonna play it anyway, cuz I wanna see what happens next.

    Thanks for the up.

  13. Kyojin (11 Oct 2019, 17:24)
    Reply

    It’s hot garbage. Absolutely for casual gamers with bad taste in video games. Again, the characters designs look like vomit. Whoever designed this needs to be curbstomped. Teeth shattered and everything, like chicklets.

  14. Sanae#1 Fan (11 Oct 2019, 20:28)
    Reply

    “otakucunt” LMFAO

  15. Kyojin (12 Oct 2019, 2:03)
    Reply

    @Sanae#1 Fan

    That’s probably Orodius The Clairvoyant Clown. You can tell by his fucked up English. It appears he has been hypnotized by hentai demons to spread his clowny ass-cheeks for the Lord Of Demons. The trauma has driven him mad, so he takes out his aggression on otakus. I’m willing to pay for Orodius’s circus therapy.

  16. QWERTY (13 Oct 2019, 10:22)
    Reply

    like all the “gamers” nowadays… if its not eye candy graphics.. its shitty…. smh

  17. mars (14 Oct 2019, 14:45)
    Reply

    It’s not working, crashes during the intro cut scene

  18. the dank boi (14 Oct 2019, 20:40)
    Reply

    @Kyojin the moment you curbstomp someone they are dead man 😛 thats the while point of it

  19. SailyFoot (16 Oct 2019, 13:34)
    Reply

    Is there a way to have the new version
    ” Patch 2 (version 25aa6c04)
    – Fixed “The Council” getting stuck if you’ve previously solved the puzzle.
    – Fixed “Solid Measures” quest where a world state would cause infinite reloads
    – Fixed Scouting Lens “deploy” tutorial not staying in the “Dune’s Observatory”
    – Fixed Melee and Ranged glossary images being swapped
    – Fixed Waddletooth “Dig piles” to be only triggered by Waddletooths
    – Fixed Vault Notes being interactable earlier than they are supposed to in “The First Vault” quest
    – Fixed one of Aedwin’s voice lines playing with the wrong dialogue
    – Added a fix that prevents the raid horn sound from being played during cinematics

    Changes

    – Added jumpable debris in front of Vault entrances whenever players complete “The Word of Mouth” quest with a Vault village – addition addresses scenarios in which the simulation changes and walls re-appear in front of the chosen Vaults
    – Reduced the volume and added a break in between loops for the Cariblin village music ”

    because i m stuck at council quest with this version.



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